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template <typename G>
class DoublingLowestCommonAncestor {
const G &g;
vector<int> depth;
const int LOG;
vector<vector<int>> table;
public:
explicit DoublingLowestCommonAncestor(const G &g)
: g(g), depth(g.size()), LOG(32 - __builtin_clz(g.size())) {
table.assign(LOG, vector<int>(g.size(), -1));
build();
}
int query(int u, int v) const {
if (depth[u] > depth[v])
swap(u, v);
for (int i = LOG - 1; i >= 0; --i) {
if (((depth[v] - depth[u]) >> i) & 1)
v = table[i][v];
}
if (u == v)
return u;
for (int i = LOG - 1; i >= 0; --i) {
if (table[i][u] != table[i][v]) {
u = table[i][u];
v = table[i][v];
}
}
return table[0][u];
}
int get_dist(const int u, const int v) const {
return depth[u] + depth[v] - 2 * depth[query(u, v)];
}
bool is_on_path(const int u, const int v, const int a) const {
return get_dist(u, a) + get_dist(a, v) == get_dist(u, v);
}
private:
void build() {
dfs(0, -1, 0);
for (int k = 0; k + 1 < LOG; k++) {
const int sz = table[k].size();
for (int i = 0; i < sz; ++i) {
if (table[k][i] == -1)
table[k + 1][i] = -1;
else
table[k + 1][i] = table[k][table[k][i]];
}
}
}
void dfs(const int idx, const int par, const int d) {
table[0][idx] = par;
depth[idx] = d;
for (const auto &to : g[idx]) {
if (to != par)
dfs(to, idx, d + 1);
}
}
};
#line 1 "graph/lca-doubling.cpp"
template <typename G>
class DoublingLowestCommonAncestor {
const G &g;
vector<int> depth;
const int LOG;
vector<vector<int>> table;
public:
explicit DoublingLowestCommonAncestor(const G &g)
: g(g), depth(g.size()), LOG(32 - __builtin_clz(g.size())) {
table.assign(LOG, vector<int>(g.size(), -1));
build();
}
int query(int u, int v) const {
if (depth[u] > depth[v])
swap(u, v);
for (int i = LOG - 1; i >= 0; --i) {
if (((depth[v] - depth[u]) >> i) & 1)
v = table[i][v];
}
if (u == v)
return u;
for (int i = LOG - 1; i >= 0; --i) {
if (table[i][u] != table[i][v]) {
u = table[i][u];
v = table[i][v];
}
}
return table[0][u];
}
int get_dist(const int u, const int v) const {
return depth[u] + depth[v] - 2 * depth[query(u, v)];
}
bool is_on_path(const int u, const int v, const int a) const {
return get_dist(u, a) + get_dist(a, v) == get_dist(u, v);
}
private:
void build() {
dfs(0, -1, 0);
for (int k = 0; k + 1 < LOG; k++) {
const int sz = table[k].size();
for (int i = 0; i < sz; ++i) {
if (table[k][i] == -1)
table[k + 1][i] = -1;
else
table[k + 1][i] = table[k][table[k][i]];
}
}
}
void dfs(const int idx, const int par, const int d) {
table[0][idx] = par;
depth[idx] = d;
for (const auto &to : g[idx]) {
if (to != par)
dfs(to, idx, d + 1);
}
}
};