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template <typename T, typename E>
class SegmentTree {
using F = function<T(T, T)>;
using G = function<T(T, E)>;
using H = function<E(E, E)>;
int n, height;
const F f;
const G g;
const H h;
const T ti;
const E ei;
vector<T> dat;
vector<E> laz;
public:
SegmentTree(const int n_, const F f, const G g, const H h, const T ti,
const E ei, const vector<T> &v = vector<T>())
: f(f), g(g), h(h), ti(ti), ei(ei) {
init(n_);
if (n_ == (int)v.size())
build(n_, v);
}
private:
void init(const int n_) {
n = 1;
height = 0;
while (n < n_)
n <<= 1, height++;
dat.assign(2 * n, ti);
laz.assign(2 * n, ei);
}
void build(const int n_, const vector<T> &v) {
for (int i = 0; i < n_; i++)
dat[n + i] = v[i];
for (int i = n - 1; i; i--)
dat[i] = f(dat[(i << 1) | 0], dat[(i << 1) | 1]);
}
inline T reflect(const int k) {
return laz[k] == ei ? dat[k] : g(dat[k], laz[k]);
}
inline void propagate(const int k) {
if (laz[k] == ei)
return;
laz[(k << 1) | 0] = h(laz[(k << 1) | 0], laz[k]);
laz[(k << 1) | 1] = h(laz[(k << 1) | 1], laz[k]);
dat[k] = reflect(k);
laz[k] = ei;
}
inline void thrust(const int k) {
for (int i = height; i; i--)
propagate(k >> i);
}
inline void recalc(int k) {
while (k >>= 1)
dat[k] = f(reflect((k << 1) | 0), reflect((k << 1) | 1));
}
template <typename C>
int find(const int st, const C &check, T &acc, const int k, const int l,
const int r) {
if (l + 1 == r) {
acc = f(acc, reflect(k));
return check(acc) ? k - n : -1;
}
propagate(k);
int m = (l + r) >> 1;
if (m <= st)
return find(st, check, acc, (k << 1) | 1, m, r);
if (st <= l && !check(f(acc, dat[k]))) {
acc = f(acc, dat[k]);
return -1;
}
int vl = find(st, check, acc, (k << 1) | 0, l, m);
if (~vl)
return vl;
return find(st, check, acc, (k << 1) | 1, m, r);
}
public:
void update(int a, int b, const E x) {
if (a >= b)
return;
thrust(a += n);
thrust(b += n - 1);
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1)
laz[l] = h(laz[l], x), l++;
if (r & 1)
--r, laz[r] = h(laz[r], x);
}
recalc(a);
recalc(b);
}
void set_val(int a, const T x) {
thrust(a += n);
dat[a] = x;
laz[a] = ei;
recalc(a);
}
T query(int a, int b) {
if (a >= b)
return ti;
thrust(a += n);
thrust(b += n - 1);
T vl = ti, vr = ti;
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1)
vl = f(vl, reflect(l++));
if (r & 1)
vr = f(reflect(--r), vr);
}
return f(vl, vr);
}
template <typename C>
int find(const int st, const C &check) {
T acc = ti;
return find(st, check, acc, 1, 0, n);
}
};
#line 1 "structure/segtree-lazy.cpp"
template <typename T, typename E>
class SegmentTree {
using F = function<T(T, T)>;
using G = function<T(T, E)>;
using H = function<E(E, E)>;
int n, height;
const F f;
const G g;
const H h;
const T ti;
const E ei;
vector<T> dat;
vector<E> laz;
public:
SegmentTree(const int n_, const F f, const G g, const H h, const T ti,
const E ei, const vector<T> &v = vector<T>())
: f(f), g(g), h(h), ti(ti), ei(ei) {
init(n_);
if (n_ == (int)v.size())
build(n_, v);
}
private:
void init(const int n_) {
n = 1;
height = 0;
while (n < n_)
n <<= 1, height++;
dat.assign(2 * n, ti);
laz.assign(2 * n, ei);
}
void build(const int n_, const vector<T> &v) {
for (int i = 0; i < n_; i++)
dat[n + i] = v[i];
for (int i = n - 1; i; i--)
dat[i] = f(dat[(i << 1) | 0], dat[(i << 1) | 1]);
}
inline T reflect(const int k) {
return laz[k] == ei ? dat[k] : g(dat[k], laz[k]);
}
inline void propagate(const int k) {
if (laz[k] == ei)
return;
laz[(k << 1) | 0] = h(laz[(k << 1) | 0], laz[k]);
laz[(k << 1) | 1] = h(laz[(k << 1) | 1], laz[k]);
dat[k] = reflect(k);
laz[k] = ei;
}
inline void thrust(const int k) {
for (int i = height; i; i--)
propagate(k >> i);
}
inline void recalc(int k) {
while (k >>= 1)
dat[k] = f(reflect((k << 1) | 0), reflect((k << 1) | 1));
}
template <typename C>
int find(const int st, const C &check, T &acc, const int k, const int l,
const int r) {
if (l + 1 == r) {
acc = f(acc, reflect(k));
return check(acc) ? k - n : -1;
}
propagate(k);
int m = (l + r) >> 1;
if (m <= st)
return find(st, check, acc, (k << 1) | 1, m, r);
if (st <= l && !check(f(acc, dat[k]))) {
acc = f(acc, dat[k]);
return -1;
}
int vl = find(st, check, acc, (k << 1) | 0, l, m);
if (~vl)
return vl;
return find(st, check, acc, (k << 1) | 1, m, r);
}
public:
void update(int a, int b, const E x) {
if (a >= b)
return;
thrust(a += n);
thrust(b += n - 1);
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1)
laz[l] = h(laz[l], x), l++;
if (r & 1)
--r, laz[r] = h(laz[r], x);
}
recalc(a);
recalc(b);
}
void set_val(int a, const T x) {
thrust(a += n);
dat[a] = x;
laz[a] = ei;
recalc(a);
}
T query(int a, int b) {
if (a >= b)
return ti;
thrust(a += n);
thrust(b += n - 1);
T vl = ti, vr = ti;
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1)
vl = f(vl, reflect(l++));
if (r & 1)
vr = f(reflect(--r), vr);
}
return f(vl, vr);
}
template <typename C>
int find(const int st, const C &check) {
T acc = ti;
return find(st, check, acc, 1, 0, n);
}
};